import flash.display.BitmapData;
trace("// new BitmapData(2800, 1)");
trace(new BitmapData(2880, 1));
trace("// new BitmapData(2881, 1)");
trace(new BitmapData(2881, 1));
trace("// new BitmapData(1, 2880)");
trace(new BitmapData(1, 2880));
trace("// new BitmapData(1, 2881)");
trace(new BitmapData(1, 2881));
trace("// new BitmapData(2880, 2880)");
trace(new BitmapData(2880, 2880));